Crafted
to hit.

Built
to run.

Animation, cutscenes, trailers, tech art and VFX for games. Made inside your build. Shipped on every platform.

01
Who we are

Runstrue® is an art-and-code co-dev studio, built with Rabbit Games. Artists and engineers on one team. We don't hand over files and hope. We plug into your pipeline and ship what runs.

02
What we do

Animation & performance

  • Cinematic animation
  • Gameplay animation
  • Keyframe & mocap-driven
  • Facial & lipsync
  • Tech art: rigging, tools, technical animation
  • Delivery to your rig

Direction & story

  • Directing
  • Scriptwriting
  • Storyboards
  • Concepts
  • Previz
  • Mocap staging

Scene build & look

  • Sequencer assembly
  • Cameras & layout
  • Lighting
  • FX
  • Lookdev
  • In-engine trailers

Engineering & platforms

Powered by Rabbit Games
  • Unreal & proprietary engines
  • Tools & optimization
  • Porting: PlayStation, Xbox, Switch, PC, mobile
03
How we work

Co-dev projects

A feature, a sequence or a content package. End to end, inside your pipeline.

Specialists

Animators, riggers, tech animators and an animation director, embedded in your team.

Fixed priceWork for hireT&M

Got a shot
to hit?

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© 2026 Runstrue®
Warsaw, Poland
Crafted to hit. Built to run.